Archive for June 2012
"Giving the code away" from The H
If you or your company is considering "open source" (in all its forms), start by reading the "Giving the code away" article at The H.
Published on June 26, 2012 at 8:23 am | Permalink
Geetin' Your Greenville On!
Are you a developer in Greenville? Have you missed OpenUpstate as much as we have? Do you only make it to Barley's three times a week? This is your chance to fix that! Join us!
Present and acounted for: @Valien, @jnalley, @MikeKuech, @TylerMinard, Ben, @rhynodesigns, and Jonathan.
Tyler presented a demo of Carnivores Saga content running in webGL. Vintage late 90's dino hunter coming to a browser near you...maybe.
Published on June 7, 2012 at 4:07 pm | Permalink
Filed under game development, json, javascript, html5, webgl